Debugging With Radare
Open and analyze program:
Open and analyze program:
To automatically mount a partition on startup we need to add a line to the fstab file. But first we need the UUID of the partition.
To view all the block devices use the lsblk
command:
I always use the signal body_entered
to detect collisions. This signal has a parameter with the body of the collision. But here’s the problem: if it collides with the shape of a tile it will always return the TileMap
object, independently of which tile we collide with.
In my case I wanted to detect the house where the villager is, so his projectiles don’t collide with it but can still collide with other tiles like trees: